AI Engineering
Practical ideas and tools for building with AI.
About this list
This reading list brings together items from the sources selected for AI Engineering. Open each item at its original source for the complete article, episode or video. This is a selection of current coverage, not a complete archive.
Stories from Simon Willison's Weblog. Show all stories · All sources
Latest stories
Newest first
Anthropic tells investors quarterly revenue up nearly 50% to $16.8bn ahead of IPO
Anthropic tells investors quarterly revenue up nearly 50% to $16.8bn ahead of IPO The phrase "told investors" appears four times in this FT article, which reports on Anthropic's day of hosting investors on Wednesday. Lots of details in here from "people with knowledge of the matter". Key things I learned from the article: Q1 revenue (Jan/Feb/Mar) was "about $4.8bn" Q2 (Apr/May/Jun) was $11.5bn Q3 (Jul/Aug/Sep) was $16.8bn In Q3: $1.70 in revenue for every $1 spent on "computing power"
Tree Appreciator
Tool: Tree Appreciator Another game experiment with Claude. This one used the default Claude iPhone app (chat mode, not Claude Code mode) where I prompted Claude Opus 5.5 Max with: Build a three js game called "Tree appreciator" - it shows you two algorithmically generated trees and the game mechanics is about appreciating the differences between them. Think hard about how to make sure it is both fun and beautiful. Somewhat embarrassingly given my recent talk, I've found that telling Opus 5.5 "make sure it is fun" works uncomfortably well.

AI is mass decompiling games. That’s both awesome and scary
AI is mass decompiling games. That's both awesome and scary. Indie game developer Popcar talks about the recent wave of AI-powered decompilation of existing games, enabling weird mashups between existing games, and producing a boom in game preservation projects to get old games working on new hardware (often in a browser using WebAssembly). I like how this piece captures both the positives and the negatives of this new development: Most people already realized the scary part by now.
Redesigning source control at Anthropic
Redesigning source control at Anthropic Interesting piece from Anthropic describing why and how they built their own custom alternative to Git, based on the dramatic increase in rate of changes to their code after the past six months. In May 2026, Anthropic averaged around 2,500 code changes merged per day; as of September, we merged over 30,000 per day. They included a chart showing those changes. I had Claude modify their chart (code here) to add markers for the public releases of each of their models in 2026:

Llm-gemini 0.35
Release: llm-gemini 0.35 I added support to llm-gemini for the new Gemini 4 Argon model, made available today via the Gemini API and for customers of their $100/month subscription plan. Here are the low, medium and high pelicans. As expected, they are all excellent: Gemini has a track record of producing great SVGs, and are the only lab where I know their staff have invested in SVG specifically (and who have boasted about their pelicans before.) Here's the "high" illustration, which cost me 17.166 cents: The pricing is interesting.

Quoting Geoffrey Huntley
If the agent isn't using my diagnostics library, I could introspect and update AGENTS.md, but there's still a delta, and it'll drift. Instead, I write a pre-commit hook that checks the git diff for direct calls to observability modules that bypass my diagnostics module. Boom: fail the commit, inject a prompt telling the agent to use the diagnostics library. All of a sudden it's ten out of ten.
Web-edit 0.1a1
Release: web-edit 0.1a1 Includes performance optimizations written by Claude Opus 5.5 after I fed it this Python 3.15 profiling report generated by GPT-6 Astra. Tags: profiling, projects
Llm-meta-ai 0.2
Release: llm-meta-ai 0.2 Meta AI release Muse Wonder (and Muse Wonder Full), their new "most capable models". These look like they may be Meta's first Fable class models - Artificial Analysis scores Muse Wonder (Max) as equivalent to GPT-6.1 Sol. I updated my llm-meta-ai plugin for the new model. Here are pelicans for Muse Wonder for the six reasoning levels: minimal, low, medium, high, xhigh, max. This is the max one: For comparison, here are pelicans for Muse 1.3 (released September 2nd) and Muse 1.2 (released August 5th).

Hello Python 3.15, goodbye 3.10, and now I can use 3.11
Python 3.15 is here! Here's the essential What's new in Python 3.15 guide, this year curated by 3.14 and 3.15 release manager Hugo van Kemenade. As someone who builds open source software that works in every supported Python version, I get to say goodbye to Python 3.10 and start embracing features from Python 3.11.

Profiling web-edit with Python 3.15: flame graphs and source heatmaps
Research: Profiling web-edit with Python 3.15: flame graphs and source heatmaps I put the new Python 3.15 profiler through its paces by having GPT-6 Astra Extra High in Codex run it against my new web-edit app: I need a Python 3.15 flame graph and heatmap demo of the "web-edit" app from PyPI - research first then make me those demos Here's the resulting example flame graph and heatmap. Tags: profiling, python, codex
Web-edit 0.1a0
Release: web-edit 0.1a0 I was working on a project from my phone using Codex Remote when I found myself wanting to edit a credentials file without round-tripping those credentials through the LLM itself. So... I had Codex and GPT-6 Astra Extra High build this Python web app which provides a web UI for viewing and editing files in a folder. It's intended to be run over Tailscale, so I can have an agent start this running and then edit files via my Tailscale network directly from my phone. Here's the interface for browsing files in a folder:

Datasette-ports 0.4
Release: datasette-ports 0.4 My plugin for detecting and listing all Datasette instances on the current machine now works with the latest version, and displays the detected PID as well. Knowing the PID makes it easier to attach the new Python 3.15 profiler. Tags: datasette
Dwarf Fortress uses version control now
I remember hearing a while ago that Dwarf Fortress didn't use version control. That fact has been lodged in my head, because given its inherent complexity I have trouble imagining a codebase that would benefit from version control more. That's art.
Python 3.15.0 added to actions/python-versions
Python 3.15.0 added to actions/python-versions Bit of a niche link, but I've been waiting for this for a couple of days - I even told ChatGPT to check for it: Clone https://github.com/actions/python-versions and git pull once an hour until they add the stable 3.15 - then tell me about it Now that this has landed, you can add "3.15" to a GitHub Actions testing matrix to run tests against the new Python 3.15.0 release. Tags: github, python, github-actions, chatgpt

Quoting The New York Times
Anthropic detailed the activity of its A.I. agents in a blog post on Friday, without naming the targeted websites. But two sources with knowledge of the incidents said Anthropic’s A.I. agents had submitted 20 visa applications through a form available on the State Department’s website. All the applications were incomplete and were not processed, they said. — The New York Times, Anthropic Agents Tried to Fill Out Visa Forms on State Dept. Website Tags: accidental-cyberattacks, anthropic, generative-ai, ai, llms
Deno is joining Cloudflare
Deno is joining Cloudflare The Deno team released the first version of celld back in August - their open source implementation of the Durable Objects pattern from Cloudflare Workers. Today, Cloudflare are acquiring Deno outright, with the goal of building on celld to "make workerd self-hosting a first-class supported way to build and run apps using the Workers programming model" (see the Cloudflare blog.) The bad news is that Deno itself will not be maintained by Cloudflare beyond the next year:
You have reached the end of this list.
Showing 16 of 16 articles
Know a source we’re missing? Tell us about it